Microsoft's DirectX 12 Agility SDK 1.722 enhances ray tracing efficiency with up to 66x performance improvements and new ...
Microsoft's DirectX Raytracing update boosts a Radeon RX 9070 sample from 1.2 to 79 FPS, but that 66x gain won't translate ...
Microsoft has released one of the most significant updates to its DirectX Raytracing (DXR) since its debut in 2018. This ...
Microsoft's DXR update reduces acceleration structure build times from 788 ms to 3.11 ms in a Radeon RX 9070 test. The ...
Windows Report on MSN
Microsoft’s DirectX Agility SDK 1.620 out with GPU crash dumps and graphics improvements
Microsoft's DirectX Agility SDK 1.620 adds GPU crash dumps and shader delivery upgrades, while version 1.722 previews new ray ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
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Microsoft standardizes shader execution reordering in DirectX: Intel Arc sees up to 90% ray tracing boost
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader Execution Reordering in the DirectX Agility SDK 1.619 release, making SER a ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
The October 28 announcement brings DirectX Dump Files, Fence Barriers Tier 1, batched asynchronous commands and Partial Graphics Programs into the retail SDK. The latter support reusing compiled ...
At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution reordering.
Microsoft has introduced a DirectX Raytracing preview designed to reduce the cost of updating detailed geometry and large, changing scenes in Windows games.
pull in a favour for Intel and include ray tracing in DirectX 11 specification, but we can now clearly say that this won’t happen. Larrabee, Intel’s mysterious discrete graphics project is supposed to ...
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