It’s the product that’s either going to transform the graphics chip industry beyond recognition or simply become another footnote in PC gaming history. Larrabee, Intel’s first foray into the world of ...
An Intel software engineer working in the company's visual computing group has revealed that Larrabee will focus on rasterisation, and not ray tracing like some of the marketing bods would have you ...
There are still a lot of things that can be approximated with rasterisation and most developers we talked to at games convention believes that ray tracing is something that might be a distant future ...
Perhaps to the surprise of no one, Nvidia's time at CES 2026 was all about one thing: AI. That said, PC gaming wasn't entirely ignored, as DLSS 4.5 was ninja-launched with the promise of '4K 240 Hz ...
Computer graphics encompasses the mathematical modelling, efficient processing and photorealistic rendering of virtual scenes for display on two- and three-dimensional devices. Its scope spans the ...